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Available on winget

Install SLADE

SLADE3 is a modern editor for Doom-engine based games and source ports. It has the ability to view, modify, and write many different game-specific formats, and even convert between some of them, or from/to other generic formats such as PNG.

Install with winget
winget install --id srjuddington.slade
Upgrade
winget upgrade --id srjuddington.slade
Uninstall
winget uninstall --id srjuddington.slade

About SLADE

SLADE3 is a modern editor for Doom-engine based games and source ports. It has the ability to view, modify, and write many different game-specific formats, and even convert between some of them, or from/to other generic formats such as PNG.

What's new in 3.2.12

Release Notes General - [Windows] Fixed yet another issue with unicode file paths, this time causing the configuration not to load - [Linux] Fixed crash on exit - [Linux] AppImage release is now built with wxWidgets 3.3.1 for better OpenGL support on Wayland - Fixes for various reported crashes Game Formats & Features - DEMOLOOP entries are now recognised as JSON text - Fixed detection of certain Quake II wal textures in the re-release Resource Editor - Fixed transparency being removed when exporting/converting multiple pngs at once Text Editor - Fixed loading of custom text style sets Map Editor - Fixed an issue with the wrong texture being used in certain cases with texture resource wads/pk3s loaded Issues Closed - Unable to detect user text styles #1943 - Doom-format graphics have transparency filled with black pixels when exporting more than one graphic as PNG #1950 - Editor does not use switch texture from the resource wad #1951 - SLADE resets every time I start the program #1942 - The preferences always keep resetting #1944 - Reproducible segfault when quitting SLADE #1946 - Recognize DEMOLOOP lumps as JSON files #1941 Pull Requests Merged - Build and use wxWidgets 3.3.1 for Linux AppImage CI build by @sirjuddington in #1953 Full Changelog: 3.2.11...3.2.12

Read release notes

Version history

Version Updated Notes
3.2.12 Unknown Release Notes General - [Windows] Fixed yet another issue with unicode file paths, this time causing the configuration not to load - [Linux] Fixed crash on exit - [Linux] AppImage release is now built with wxWidgets 3.3....
3.2.11 Unknown Release Notes General - Fixed circular references in TEXTURES causing a crash when trying to view the affected textures anywhere in the program Resource Editor - Fixed a crash on loading PNGs with higher than 8bit colour...
3.2.10 Unknown Release Notes General - [Windows] More fixes to handling of unicode file paths - Crash reports can now be sent directly from the crash dialog, without the need to post to GitHub (though the option is still there, and pre...
3.2.7 Unknown Release Notes General - [Windows] Implemented a (long-awaited) full application dark theme. By default, it will be enabled if the system is set to use dark theme in applications, but it can be forced on or off in interfa...
3.2.6 Unknown Release Notes General- The 'Create GitHub Issue' button on the crash dialog will now automatically fill out the new issue with relevant crash info - Added ctrl+w keyboard shortcut to the Map Editor and Script Manager (th...
3.2.3 Unknown - Fluidsynth MIDI playback is now enabled again in Windows x64 builds - Fixed custom tabs' text being too large on high DPI in Windows - Various backend/cmake improvements (thanks @Jan200101) (#1499, #1500, #1501, #1502,...
3.2.1 Unknown No notes
3.2.0 Unknown No notes