winget install --id Youda008.DoomRunner
About Doom Runner
Preset-oriented graphical launcher of various ported Doom engines.
What's new in 1.9.2
This version brings long-awaited support for UZDoom along with a couple of quality-of-life features, and introduces a new type of Linux release - an AppImage (discussion here) New features: - added auto-detection and basic support for UZDoom, nugget-doom and cherry-doom - added an option to sort map files by name, type, size and date - added an option to wrap long lines in the WAD Description Viewer - added an ability to read the map names from pk3 files - added an ability to open WAD description file within a selected zip file - added support for Wolf3D data file types Changes in behaviour: - using command line parameter -merge instead of -file for loading files in ChocolateDoom and its forks - the state of the preset search bar is now restored on next start - engines are now internally indexed by a unique ID, so that their name and path can be changed without breaking existing presets Bug fixes: - fixed incorrectly highlighted engine directories when trying to edit a newly added engine - fixed invalid alternative paths in the "Data directories" tab when using the preset name and the preset is cloned - fixed the layout of the "Data directories" tab on Linux
Version history
| Version | Updated | Notes |
|---|---|---|
| 1.9.2 | Unknown | This version brings long-awaited support for UZDoom along with a couple of quality-of-life features, and introduces a new type of Linux release - an AppImage (discussion here) New features: - added auto-detection and bas... |
| 1.9.1 | Unknown | This version fixes several quite serious bugs. Sorry that it took so long. Bug fixes: - fixed crash when reordering mods on some operating systems - fixed all dmflags2 being mistakenly put into dmflags3 - fixed broken la... |
| 1.9.0 | Unknown | NOTE: This release significantly reworked how it detects where Doom engines store their data files (configs, saves, ...), because the previous detection didn't work correctly for many engines. That means if you previousl... |
| 1.8.2 | Unknown | This is the first release that officially supports MacOS 🎉🎆- added button to open engine's data dir in a file browser - fixed automatic starting map for SIGIL II - fixed config dir sometimes being mistakenly used instead... |
| 1.8.0 | Unknown | - added ability to filter presets by partial name or regular expression - added ability to select default engine and IWAD - added icons to mod list to visually distinguish files from directories - added ability to insert... |