winget install --id Unity.Unity.2020
About Unity
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What's new in 2020.3.48f1
Improvements - Animation: Reduced the number of GC allocations when calling Animator.GetParameter(int index) and generally made it faster. - Editor: Animation Events are now organized into sub-menus in the inspector. - Graphics: Reduced the time the render thread spends on Profiler.FlushRenderCounters. - Multiplayer: Added Netcode for GameObjects 1.4.0. - Serialization: Improved performance of restoring managed objects during a domain reload (again!). - Serialization: Improved performance of restoring managed objects during a domain reload. - XR: Improved GLES3 multiview rendering performance. (UUM-7008) Changes - Package: Added new QoS APIs for specific Relay and Multiplay QoS servers searching and result. - Version Control: Changed the icons for Unity Version Control rebrandingMarkdig.Syntax.Inlines.HtmlInline Changed onboarding workflow. Fixes - 2D: Show apply/revert dialog to user if there are data changes in Sprite Editor Window before domain reload. ("UUM-26175") - Android: Display Gradle tasks in progress dialog while building to Android. (UUM-31890) - Android: Now sets the image shown on unlock on every lock. ("UUM-21954") - Android: Warn user if both template file and disabled template file exists in project. ("UUM-19338") - Asset Pipeline: Fixed Editor crash when changing Asset Serialization Mode to Force Binary with the com.unity.multiplayer.samples.coop package installed. ("UUM-26417") - Build Pipeline: Fixed android build failure issue where were are getting an error message ' build destination path collides with an existing path' when triggered using Ctrl+B (W...
Version history
| Version | Updated | Notes |
|---|---|---|
| 2020.3.48f1 | Unknown | Improvements - Animation: Reduced the number of GC allocations when calling Animator.GetParameter(int index) and generally made it faster. - Editor: Animation Events are now organized into sub-menus in the inspector. - G... |
| 2020.3.47f1 | Unknown | Improvements - Package Manager: Extended support for specifying optional path and revision to Git URLs in SCP format. - Shaders: Reduced the time spent in the asset post processing code for shader assets, which speeds-up... |
| 2020.3.46f1 | Unknown | Features - Package Manager: Added Web3 as a Filter Category in My Assets. Improvements - Editor: Improved performance of Transform.Find() API especially when working with large numbers of children. Changes - Version Cont... |
| 2020.3.45f1 | Unknown | Improvements - Multiplayer: Added Netcode for GameObjects 1.2.0. API Changes - Apple TV: Added: identifier for 3rd generation Apple TV 4K. - Editor: Added: Component.GetComponentInParent(Type t, bool includeInactive) met... |
| 2020.3.44f1 | Unknown | Improvements - Core: Improved internal handling of 8bit types, which among many other things improves the performance of AssetDatabase.FindAssets. - Editor: Improved performance of Handles.DrawAAPolyLine. - Profiler: Red... |
| 2020.3.43f1 | Unknown | Features - Editor: Added Enable PlayMode Tooltips toggle to preferences. Improvements - Animation: Optimized AnimationClip size calculation reducing asset load time in the Editor. - Animation: Reduced the time required t... |
| 2020.3.42f1 | Unknown | Features - Input System: Backport for Windows Gaming Input implementation allowing 5+ xbox controllers at the time. Improvements - 2D: [com.unity.2d.animation] The visibility tab now scrolls to the selected bone in the S... |
| 2020.3.41f1 | Unknown | Features - Editor: Add the possibility of running tests in a specified order from a test list (DSTR-494). Improvements - Animation: Improved animation performance across the board Fixes - 2D: Fixed a case where multi sel... |
| 2020.3.40f1 | Unknown | Features - Editor: Add com.unity.services.mediation@1.0.4 Improvements - 2D: Added bone weight index validation in SpriteSkin's validate method, to ensure valid data before continuing with deformation. - Asset Import: Re... |
| 2020.3.39f1 | Unknown | Release notes |
| 2020.3.38f1 | Unknown | Release notes |
| 2020.3.37f1 | Unknown | Release notes |
| 2020.3.36f1 | Unknown | Changes - Serialization: Changed alignment in Resource Image transfer function from 4 to 16 bytes to improve patching results on some platforms. Fixes - Android: Fixed an issue to allow 2 segment package names. (1425979)... |
| 2020.3.35f1 | Unknown | Release notes |
| 2020.3.34f1 | Unknown | Release notes |
| 2020.3.33f1 | Unknown | Release notes |
| 2020.3.32f1 | Unknown | Release notes |
| 2020.3.31f1 | Unknown | Release notes |
| 2020.3.30f1 | Unknown | Release notes |
| 2020.3.29f1 | Unknown | Release notes |