winget install --id SpecialK.SpecialK
About Special K
Lovingly referred to as the Swiss Army Knife of PC gaming, Special K does a bit of everything. It is best known for fixing and enhancing graphics, its many detailed performance analysis and correction mods, and a constantly growing palette of tools that solve a wide variety of issues affecting PC games.
What's new in 26.5.15
+ Added support for Forza Horizon 6 + Impulse Triggers -> DualSense Adaptive Triggers
Version history
| Version | Updated | Notes |
|---|---|---|
| 26.5.15 | Unknown | + Added support for Forza Horizon 6 + Impulse Triggers -> DualSense Adaptive Triggers |
| 26.4.31 | Unknown | + HOTFIX for recent PC Gaming Wiki URL changes. |
| 26.4.30.2 | Unknown | + Improved VRR range detection and reporting. + Overhauled Unity Engine "Pace Game Thread" feature. + Added support for DLSS-D (Ray Reconstruction) functionality. + Added support for NVIDIA Smooth Motion. + Added Smooth... |
| 26.4.3.1 | Unknown | + HOTFIX for anti-virus false positive on installer. + Add render thread check to framerate limiter in D3D11 Reflex-native games. |
| 26.4.3 | Unknown | + HOTFIX for Steam game running status in SKIF. + Handle GOG games that use both EOS and Galaxy APIs together, allowing achievement management to show up in the control panel (provided Galaxy API 1.120+). |
| 26.4.2 | Unknown | + The SK_FPS_LIMIT environment variable now takes precedence over Sunshine/Apollo; if set to 0.0 it will allow software streamed using Sunshine/Apollo to ignore SUNSHINE_CLIENT_FPS and use an INI-defined framerate limit... |
| 26.4.1 | Unknown | + Optimized SKIF gamepad input and eliminate spurious input while SKIF is inactive. + DLSS Frame Generation "Native Pacing" is now on by default, and has Smooth, Low-Latency and Ultra Low-Latency Modes. + DLSS Frame Gene... |
| 26.3.26.2 | Unknown | + Improved Low-Latency framerate limiter mode in Reflex-native games. + Changed VRR target FPS from Reflex-0.5% to Reflex-1.0% to reduce stutter. + Added support for SDR RenoDX mods. + Workaround permanently visible game... |
| 26.3.21.1 | Unknown | + Decoupled foreground and background framerate limiters. + Renamed BackBufferCount to BufferCount in Special K INI. + Workaround deadlock in D3D12 HDR games when ReShade is used with Streamline. |
| 26.3.20.1 | Unknown | + Only show Nixxes instability warnings one time, and do not display errors if attempting to use local injection with crs-video.exe. (Death Stranding 2) |
| 26.3.18 | Unknown | + Improved ReShade (6.6.0+) compatibility with FarCry Primal and other games. + Added new tab to SKIF (1.3.6) for hardware-related features (i.e. MPOs). + Added configurable auto-save for screenshots captured using SKIV... |
| 26.3.17.4 | Unknown | + Massively improved compatibility with RenoDX and ReShade 6.7.x + Removed most warnings about RenoDX incompatibility + Added warning if MPOs are disabled, but would otherwise be supported + Added DWM restart option and... |
| 26.3.15 | Unknown | + Fixed several compatibility issues introduced by ReShade 6.6.0+. + Improved detection of DLSS overrides, version, and multi-graphics API usage. + Disable D3D11 texture caching in EverQuest now that it is no longer D3D9... |
| 25.12.2.5 | Unknown | + Disable il2cpp hook support in 32-bit Unity to prevent crashes in Sektori. + Fixed missing keyboard scancodes in WM_KEYUP and WM_SYSKEYUP in Unity games. + Update audio widget in real-time if audio device changes, and... |
| 25.12.1 | Unknown | + Fixed issues in many games with Alt+Tab and stuck keys when using 'Continue Rendering' window management mode. + Automatically upgrade all low-resolution Windows timers created by games to high-resolution on Windows 10... |
| 25.11.17.1 | Unknown | + Finished achievement tracker support for EGS, Galaxy and Steam. + Added Unity Engine tuning knobs and input overrides. + Fixed missing rumble in many Unity engine games on PlayStation controllers. + Allow arbitrary but... |
| 25.10.4.3 | Unknown | + Added Adaptive Tearing options and enabled Latent Sync 2x.. modes + Added GOG Galaxy integration for achievements (64-bit only right now) + Added achievement tracker for Steam/Epic/GOG + Fixed "Block HID" option in gam... |
| 25.9.26.3 | Unknown | + Added support for Assassin's Creed: Shadows 1.1.3. + Added basic achievement tracking widget for Epic Games Store games. + Fixed handling of malformed PNG chunks in SKIV and Special K's HDR PNG encoder. |
| 25.9.25.1 | Unknown | + Added Global Achievment Unlock % to Epic Games Store games. + Prevent trying to use AVIF clipboard screenshots when HDR file format is something other than AVIF. |
| 25.9.23.3 | Unknown | + Made Silent Hill f framerate unlock compatible with Steam. + Fixed potential DLSS issues with framerate limiter bypass in Silent Hill f. + Bypass framerate limit in Silent Hill f to uncap cutscenes. + Disable Drag N' D... |