winget install --id Odamex.Odamex
About Odamex
Multiplayer-oriented source port for Doom
What's new in 12.2.0
Odamex 12.2.0 is out now! Featuring a number of bug fixes and smaller features, this will likely be the final 12.x release before 13.0.0. First-time contributors We would also like to thank our first-time contributors for: - @teesquared for implementing the new minimap feature - @endless-r0ad for a variety of netdemo-related fixes Added - All MBF21 thing flags are now supported. Newly supported flags are listed below: - E1M8BOSS - E2M8BOSS - E3M8BOSS - E4M6BOSS - E4M8BOSS - MAP07BOSS1 - MAP07BOSS2 - MAPINFO now supports SpecialAction_KillMonsters. - DefaultSkill and ACSReturn properties are now supported in MAPINFO skill blocks. - Scroll_Ceiling is now fully implemented for ACS scripts and Hexen-format maps. - A_Stop can now be used in DeHackEd patches. - The automap can now be displayed as a minimap. - Sprees and Multi-Kills - Successive and simultaneous kills are now announced in PvP modes. - Mods can customize the messages, sound effects, and time intervals with a SPREEDEF lump. - Mousewheel horizontal scroll/tilt can now be bound as input actions. Changed - Building odamex.wad now requires Python instead of Deutex. - The minimum required Python version is 3.8. Nearly all modern Linux distributions should have this or newer preinstalled. - Unlike Deutex, Python is not automatically downloaded on Windows when building Odamex. It can be downloaded from here. - Unit tests are now built by default. To disable this, pass -DBUILD_TESTS=0 when running CMake. - The macOS version is now a universal binary. This means Rosetta is no longer required to run Odamex on Apple Silicon. -...
Version history
| Version | Updated | Notes |
|---|---|---|
| 12.2.0 | Unknown | Odamex 12.2.0 is out now! Featuring a number of bug fixes and smaller features, this will likely be the final 12.x release before 13.0.0. First-time contributors We would also like to thank our first-time contributors fo... |
| 12.1.0 | Unknown | 🔧 Odamex 12.1.0 is out now! This is a minor release with fixes for a few issues found in 12.0.0. Added - The CVar sv_startwadscript has been added. Similar to sv_startmapscript and sv_endmapscript, the contents of this C... |
| 12.0.0 | Unknown | Odamex 12.0.0 is out now! This is the next major version of Odamex, featuring lots of bug fixes, quality of life changes, and new features. There is one major feature we know many of you have been waiting a long time for... |
| 11.2.0 | Unknown | 🔧 Odamex 11.2.0 is out now! This is a small maintenance release containing a single fix that prevents a client exploit allowing players to toggle server-controlled variables while online. Download Odamex |
| 11.1.1 | Unknown | 🔧 Odamex 11.1.1 is out now! This maintenance release builds on the big changes from 11.1.0, polishing up core gameplay, modding, and compatibility features. Highlights include: - New TX_START/TX_END texture support - Aut... |
| 11.1.0 | Unknown | 🚀 Odamex 11.1 is here! While technically a minor release, this update brings some major improvements — and we couldn’t have done it without our amazing contributors. 🎶 One of the standout additions is OPL3 Synth emulatio... |
| 11.0.0 | Unknown | The next major version of Odamex is here! This is a major release with an incredible amount of bug fixes, new features, and quality-of-life improvements. A big thanks to PR contributors @jiffygist (sv_allowfov cvar), @jp... |
| 10.6.0 | Unknown | Odamex 10.6.0 This is a minor release that should be followed by a more substantial major release in the near future. Key highlights of this release are DOOM + DOOM II support, insofar as Odamex will automatically find t... |
| 10.4.0 | Unknown | Release notes |
| 10.3.0 | Unknown | No notes |