winget install --id LOOT.LOOT
About LOOT
Setting the right load order for your Starfield, TES III: Morrowind, TES IV: Oblivion, Nehrim: At Fate's Edge, TES V: Skyrim, TES V: Skyrim Special Edition, TES V: Skyrim VR, Fallout 3, Fallout: New Vegas, Fallout 4 and Fallout 4 VR mods is a crucial step to enjoying a stable modded game. The Load Order Optimisation Tool (LOOT) can help with that, by providing automated load order sorting that's simple to use and fully customisable. While sorting, LOOT checks for load order errors (such as incompatibilities and mis...
What's new in 0.29.1
Added - Warning messages are now displayed for Starfield plugins if: - they are a blueprint plugin (i.e. they have the blueprint flag set) but are not a master file - their filename starts with BlueprintShips- but does not have the .esm file extension - their filename starts with BlueprintShips- but the plugin does not have the blueprint flag set. Such plugins are unsupported and should be avoided, as it's not possible to reliably activate them and may not be possible to give them a consistent load order position. Fixed - The Flatpak could crash on startup or when opening the Groups Editor due to the OGDF dependency being built targeting the instruction set of the machine that the Flatpak was built on, so the code could try to use functionality that is not present in older CPUs. It now targets the x86-64 CPU type, which is supported by almost all AMD and Intel CPUs released in the last 20 years. This change was also applied in a post-release update to the v0.29.0 Flatpak on Flathub. - The installer did not include icuuc.dll, causing a crash on startup when LOOT was run using Wine. - The installer did not install the Tamil translation. - The uninstaller did not remove the empty Turkish translation directories after removing the translation files. - When loading a load order that contained an inactive master, one or more blueprint masters and no non-master plugins, the inactive master was incorrectly positioned after the blueprint masters if it had a more recent modification timestamp. Via libloot. - The wrong fallback filename ordering behaviour was used when loading a load...
Version history
| Version | Updated | Notes |
|---|---|---|
| 0.29.1 | Unknown | Added - Warning messages are now displayed for Starfield plugins if: - they are a blueprint plugin (i.e. they have the blueprint flag set) but are not a master file - their filename starts with BlueprintShips- but does n... |
| 0.29.0 | Unknown | Added - Support for Starfield v1.16.236.0's new SFBGS00D.esm and SFBGS047.esm plugins and the Terran Armada DLC's new SFBGS050.esm plugin, which have hardcoded load order positions. - Support for adding multiple plugins... |
| 0.28.0 | Unknown | Version 0.27.x was skipped to keep LOOT's minor version equal to libloot's. Added - Support for hiding individual general and plugin messages using context menu and application menu actions. Hidden messages can be unhidd... |
| 0.26.1 | Unknown | Added - A "Show only plugins with load after metadata" filter. - A "Show only plugins with load after user metadata" filter. - A "Show only plugins without load order metadata" filter, where load order metadata are load... |
| 0.26.0 | Unknown | Added - Support for TES IV: Oblivion Remastered. - Oblivion Remastered uses a similar load order system to Skyrim (not Skyrim Special Edition), so LOOT will similarly read and write a loadorder.txt in the same directory... |
| 0.25.2 | Unknown | Fixed - LOOT v0.25.1 broke loading plugins for Morrowind, OpenMW and Starfield. Via libloot. Changed - Updated libloot to v0.25.5. |
| 0.25.0 | Unknown | Added - Support for OpenMW. OpenMW differs from other games in a few ways: - Master-flagged plugins are not forced to load before other plugins. - There can be more than 255 plugins active at the same time (up to 2147483... |
| 0.24.1 | Unknown | Fixed - A performance regression was introduced in v0.24.0 when interacting with the load order, particularly when reading and writing very large load orders. Via libloot. - Starfield's ShatteredSpace.esm is now placed a... |
| 0.24.0 | Unknown | Added - Support for Starfield’s blueprint master plugin type. - A new icon that is displayed on the plugin cards of blueprint master plugins. - A warning message is now displayed for any non-blueprint-master plugin that... |
| 0.23.1 | Unknown | Release notes |
| 0.22.4 | Unknown | The list of changes can be found here.Windows LOOT requires a 64-bit version of Windows 10 (1809) or later and the MSVC 2019 x64 redistributable.The .exe installer will automatically download and install the redistributa... |
| 0.22.3 | Unknown | Release notes |
| 0.22.2 | Unknown | Release notes |
| 0.22.1 | Unknown | Release notes |
| 0.21.0 | Unknown | Release notes |
| 0.20.0 | Unknown | Release notes |
| 0.19.1 | Unknown | Release notes |
| 0.18.6 | Unknown | Release notes |
| 0.18.5 | Unknown | Release notes |
| 0.18.4 | Unknown | Release notes |