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Install JetBrains Rider (EAP)

Fast & powerful cross-platform .NET IDE

Install with winget
winget install --id JetBrains.Rider.EAP
Upgrade
winget upgrade --id JetBrains.Rider.EAP
Uninstall
winget uninstall --id JetBrains.Rider.EAP

About JetBrains Rider (EAP)

Develop .NET, ASP.NET, .NET Core, Xamarin or Unity applications on Windows, Mac, Linux

What's new in 262.5752.33

Rider 2026.2 EAP 2 comes with the following updates: Faster debugger startup and restart We've made several performance improvements to the debugger: - Debugger startup on Windows is now around 3 seconds faster in affected scenarios. This improvement addresses a debugger worker startup delay that could affect .NET, Mono, and Unity debugging, as well as some mixed-mode debugging workflows. - Restarting an application with Monitoring enabled is also faster, with the delay reduced by approximately 2 seconds. - We've also reworked silent exception handling to improve performance when debugging applications that throw and catch a large number of exceptions. - This build fixes memory leaks and removes unnecessary startup-time calculations that could affect debugger stability and responsiveness. Improved source generator debugging Debugging source generators should now work more reliably with newer SDKs on Linux and macOS. Starting a debugging session no longer requires a successful build of the target project, and target project files are no longer compiled before startup, which should make the workflow faster. XAML Hot Reload for WPF is now available in Beta You can now edit XAML while your WPF application is running and apply the changes without losing the current application state or rebuilding and restarting during UI iteration. Together with the existing C# Hot Reload support, this completes the core WPF edit-and-continue workflow in Rider. We'd appreciate your feedback on this feature. Please leave your comments here. Basic Natvis support on Linux and macOS Rider 2026.2 EAP...

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Version history

Version Updated Notes
262.5752.33 Unknown Rider 2026.2 EAP 2 comes with the following updates: Faster debugger startup and restart We've made several performance improvements to the debugger: - Debugger startup on Windows is now around 3 seconds faster in affect...
262.4852.69 Unknown The Rider 2026.2 Early Access Program is here! The first early preview build comes with: - Major Roslyn performance improvements that make branch switching in large and complex solutions significantly faster. - Game deve...
261.22158.95 Unknown Rider 2026.1 EAP 8 is out! As we're moving closer to Rider's next stable release, the bulk of our work is now dedicated to bug fixes and under-the-hood work. Click here to review the full list of issues resolved in this...
261.22158.48 Unknown Rider 2026.1 EAP 7 comes with the following updates: CMake support for C++ projects [Beta] Rider 2026.1 introduces Beta support for CMake-based C++ projects, allowing you to open, edit, and build them directly in the IDE...
261.21849.29 Unknown Rider 2026.1 EAP 6 As we're approaching Rider's next stable release, the bulk of our work on this EAP was dedicated to bug fixes and under-the-hood work. For the full list of fixes and improvements, please refer to our i...
261.21525.32 Unknown Rider 2026.1 EAP 5 comes with the following updates: Debug Unreal Engine projects on iOS mobile and VR devices Following Android debugging for mobile and VR devices introduced in Rider 2025.3, we're now completing the mo...
261.20869.54 Unknown Rider 2026.1 EAP 4 comes with the following updates: Support for file-based C# programs Rider now supports working with single-file C# programs that can be run using dotnet run file.cs. You can open a standalone .cs file...
261.20362.35 Unknown Rider 2026.1. EAP 3 is out with the following changes: F# debugging - Smart Step Into lets you skip intermediate calls and step directly into the selected function. - Function return values are now shown in the Local Val...
261.19799.27 Unknown Rider 2026.1 EAP 2 is out with the following changes: New design for the Hot Reload function The UI shown when source code changes are detected during run and debug sessions has been updated. The previous banner-style pr...
261.17801.69 Unknown Rider 2026.1 EAP 1 comes with the following updates: - .NET runtime updated to .NET 10 - New C# inspections, quick-fixes, and improvements to code completion and generation. - Azure DevOps integration: The ability to clo...
253.28086.30 Unknown Rider 2025.3 EAP 8 is out! As we're approaching Rider's next stable release, the bulk of our work on this EAP was dedicated to bug fixes and under-the-hood work. Important fixes included: The Navigate | File Member actio...
253.27864.44 Unknown Rider 2025.3 EAP 7 comes with the following updates: Debugger support for C# 12 Inline Arrays Rider's .NET debugger now supports the InlineArray types introduced in C# 12. You can easily view, expand, and inspect inline...
253.27642.42 Unknown Rider 2025.3 EAP 6 comes with the following updates: Database and ASP.NET issue detection in the Monitoring tool The Monitoring tool window in EAP 6 introduces database and ASP.NET issue detection, expanding its capabili...
253.25908.23 Unknown Rider 2025.3 EAP 5 is out with the following updates: Constexpr debugger for Unreal Engine projects Rider now supports debugging constexpr code in C++. You can pause execution inside constexpr functions, inspect variable...
253.24325.45 Unknown Rider 2025.3 EAP 4 is out with the following updates: The bulk of our work for this build was dedicated to bug fixes and under-the-hood work for better performance. You can learn more about that from Rider's Roadmap. The...
253.22441.41 Unknown Rider 2025.3 EAP 3 introduces the following updates: - It is now possible to switch from .sln to .uproject files in Solution Explorer. - Local-path Unity packages are now displayed in Solution Explorer without restarting...
253.20558.59 Unknown Rider 2025.3 EAP 2 is out with the following changes: Godot - Improvements to GDScript debugging, including support for debugging specific scenes, tool scripts, and devices, as well as passing arguments. - Expanded GDScr...
253.17525.91 Unknown The Early Access Program for Rider 2025.3 Is Here! This first build brings a variety of updates for Unity, Unreal Engine, Godot, and more. Unity - Added an IL Viewer for Unity projects. Unreal Engine - Customizable folde...
252.23892.102 Unknown Rider 2025.2 EAP 8 is out! As we're moving closer to Rider's next stable release, the bulk of our work is now dedicated to bug fixes and under-the-hood work. If this is your first Early Access Program (EAP) build for the...
252.23591.27 Unknown Rider 2025.2 EAP 7 comes with: Low-level exception suppression for C++ and game development You can now suppress low-level exceptions and signals triggered by manual breakpoints like int3 across all platforms. This gives...