winget install --id JannisX11.Blockbench
About Blockbench
Blockbench is a free, modern model editor for boxy models and pixel art textures. Models can be exported for Minecraft Java and Bedrock Edition as well as most game engines and other 3D applications. Blockbench features a modern and intuitive UI, plugin support and innovative features. It is the industry standard for creating custom 3D models for the Minecraft Marketplace.
What's new in 5.1.6
Changes • New language:Thai • Added rounded corners in dialog progress bar • Display version number in error screen • Updated shading on benchbot (default) Minecraft skin • Automatically sanitize bedrock animation names to prevent white-spaces in export Fixes • Fixed #3630 error loading bbmodel with animators targeting non-existent elements • Fixed #3634 Knife tool deselection issue • Increased plugin list request timeout and added additional console warning • Fixed #2664 issue with vertex-snapping group pivot • Fixed issues with adding armatures to collection • Fixed Power-of-two rescaling in glTF export when textures are external (#3622, thanks @Tamicktom) • Fixed #3629 Edit Session issue when syncing texture layers • Fixed #3624 Billboard not updating when recording GIF • Fixed #3625 Scale step keyframes incorrectly load as uniform • Fixed #3619 preview.scale bugs switching between animation projects • Fixed #3170 Animation Controllers don't save or load pre_effect_script • Fixed incorrect handling of multi‑statement molang (#3594, thanks @InformationKiller) • Fixed dragging groups/elements into a selected group (#3595, thanks @SahinEmirhan) • Fixed TGA texture loading in skin format and fixed Phantom skin preset (#3597, thanks @SahinEmirhan) • Fixed translation issue in share model error message • Fixed side effect of mouse wheel keybindings • Fixed #3602 "Move To" does not work from Action Control • Fixed per_group_texture not working with meshes (#3600, thanks @Buwwet) • Fixed #3550 false molang validation error in effect keyframes • Fixed mesh face highlights not upd...
Version history
| Version | Updated | Notes |
|---|---|---|
| 5.1.6 | Unknown | Changes • New language:Thai • Added rounded corners in dialog progress bar • Display version number in error screen • Updated shading on benchbot (default) Minecraft skin • Automatically sanitize bedrock animation names... |
| 5.1.5 | Unknown | Changes - New language: Thai - Added rounded corners in dialog progress bar - Display version number in error screen - Updated shading on benchbot (default) Minecraft skin - Automatically sanitize bedrock animation names... |
| 5.1.4 | Unknown | Changes - Restoring cube faces now defaults to a texture that's assigned to other faces - Use encompassing collider for minecraft:selection_box generator (#3469, thanks @IllagerCaptain) - Added molang validator check for... |
| 5.1.3 | Unknown | Changes - Center View on Selection now also targets the UV editor when hovering over it (#2182) - Added recover models info/warning message Fixes & Performance - Fixed brush line drawing issues (#3471) - Improved paintin... |
| 5.1.2 | Unknown | Changes - Changed timeline marker icon - Textures are now marked as unsaved after changing the file format (#3444) - The group visibility toggle no longer changes the visibility of their own scene object (#3413) Fixes -... |
| 5.1.1 | Unknown | Changes - Improved toast notification design - Flip Animation now defaults to 0 phase offset Fixes - Fixed Flip Animation not applying to center bones - Fixed cube resizing on two axes setting size to the same value on b... |
| 5.1.0 | Unknown | Welcome to Blockbench 5.1 - The Workflow Update! Highlights of this update: - Mirror Animating! - Native support for image formats, including Jpeg, TGA, and WebP - Bounding Boxes - Better pen tablet support - Preserve Wo... |
| 5.0.7 | Unknown | Fixes - Fixed issue with Group Elements action - Fixed and improved vertical resizing of sidebar panels - Fixed mesh loop selection issue - Fix issue when merging mesh while mirror modeling is enabled - Improved the perf... |
| 5.0.6 | Unknown | Changes - Added setting for default java block/item format version (#3204) - Renamed default mesh shape from "cuboid" to "mesh" to clarify its purpose - Disabled duplicate name warning pop-up on bone animators Technical... |
| 5.0.5 | Unknown | Features & Changes - New Java block/item format version with no rotation limit (#3146) - Added Nautilus and Nautilus Baby skin presets - Added new language "Portuguese (Brazil)" (thanks @IagoEmanuel15!) - Reduced contras... |
| 5.0.4 | Unknown | Changes - Changed color of unweighted mesh from black to dark blue - Armature bones are now hidden in Paint mode - 3D mouse input no longer depends on the Controller Input setting - Updated the list of default external i... |
| 5.0.3 | Unknown | General Changes - Added ability to use multiple meshes in one armature - Added setting to select default bedrock format (entity or block) - Auto-detect bedrock block format when display settings exist - Made Edit Binding... |
| 5.0.2 | Unknown | Changes - Added collection context menu entry to open file - Deprecation notes are now displayed directly on the plugin page - Added argv API to Blockbench namespace - Added CSS layer for plugin styles Fixes - Fixed pale... |
| 5.0.1 | Unknown | Changes - Enabled face direction view mode on cube projects - Added back render order option to cube context menu - Made adding outliner elements via context menu more user friendly Fixes - Fixed app failing to load for... |
| 5.0.0 | Unknown | Welcome to Blockbench 5.0! This update introduces multiple new elements, a new design, armatures, and much more! image Armatures Armatures introduce a new way of animating models. Attach an armature to a mesh to create a... |
| 4.12.6 | Unknown | Changes - Added Copper Golem skin preset - Added support for variables/queries with arguments (such as query.property) in variable placeholders - Updated MolangJS to 1.6.6, adds support for new math function Math.min_ang... |
| 4.12.5 | Unknown | Changes - Added happy ghast skin preset - Added ghast harness skin preset - Disabled 22.5 degree rotation restriction on Java block/item models for version 1.21.6 - Added format version selector in project settings for J... |
| 4.12.4 | Unknown | Changes - Added new Minecraft skin model variants to support the new "Spring to Life" game drop - Cow: New regular model, warm variant, cold variant - Pig: New model with support for variants - Chicken: New cold variant... |
| 4.12.3 | Unknown | Changes - Added skin preset for the "Creaking" - Changed vector inputs to update ratio from current numbers when enabling linked ratio - Condensed Ignore Axis options of Vertex Snap tool into one line - Limited height of... |
| 4.9.4 | Unknown | Changes - Added webp support for reference images - Added "Add Image" option when dropping png file into image editor Fixes - Fixed Merge Down of layer ignoring opacity and blend mode - Fixed issue when resizing or scali... |